The Gamer-Pro is ultamate companion for your emulations needs. Now you can couple that with the Bridge and get all of your favarate controllers working on any console you want.

Gamer-Pro Advanced (GPA) USB adapter

Compatible with honestly each controller and peripheral in existence. (see examined Compatibility List). The Gamer-Pro Advanced makes use of low fee adapter cables which enable controllers to plug into its HDMI ports. This offers you an unparalleled capability to play with special sorts of controllers at as soon as or to swap and configure controllers on the fly.

The Gamer-Pro Advanced converts retro controllers to USB on a PC or different USB device. This adapter is section of a collection that is the first of its type to guide such a vast range of controllers. The listing of supported structures continues to develop and we hope to add extra It works on almost all contemporary running systems—including Windows, macOS, Linux, Android, MisSTer—and even gaming consoles like the PS3, Nintendo Switch, and the authentic Xbox. When paired with the Bridge, it allows compatibility with nearly anything.

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The Gamer-Pro is ultamate companion for your emulations needs. Now you can couple that with the Bridge and get all of your favarate controllers working on any console you want.

The Gamer-Pro Advanced additionally helps N64 reminiscence card transfers between the unique console and emulators. This simply like the authentic Adaptoid with even greater features.

NOTE: This is the successor to the Game-Pro and 4-Play (in the single participant variety).

New GPA superior features.

Compatible with 4-Play/GP Cables
Xinput and HID support
Fixed USB 1ms Poll rate
USB two High Speed
True Force Feedback Ready
No Combo (rumble) repair needed!
The 4-Play Advanced

The 4-Pay Advanced, like the authentic 4-Play, combines the performance of 4 GPA devices with a few extra features. It additionally affords a single-player mode, even though we advise the usage of a GPA for most useful performance. Currently, the single-player mode can also motive USB enumeration problems on some computers, main to occasional startup instability. Once the gadget is good enumerated, it will feature as expected. This problem may additionally be addressed in a future firmware update.

In single-player mode, the 4-Play Advanced retains all the aspects of the GPA. However, when running in 4-player mode, the solely characteristic that is unavailable is LLAPI communication. Otherwise, it performs simply like 4 man or woman GPA units.

4-Play Specific Features

Multiple participant mode selections: Please refer to the be aware above. Toggling this swap will configure the 4-Play to function in single-player mode.
Power on/off: The 4-Pay can be shut off by means of the energy button in the back.
Independent reset/update buttons: Each port can be up to date or reset.
Xinput/Hid switches: The 4-play ports every have their personal Xinput and HID toggle switches.
Extra electricity port: This port is absolutely elective and now not required for any core operations. It presents extra strength for the PlayStation rumble motors, turning in 7 volts rather of the wellknown five volts. The PlayStation rumble characteristic can nevertheless be used at its lowest putting barring this extra power. This port can additionally furnish more strength to the USB ports, which might also be beneficial in positive single-player scenarios.

4-Play Interface:

Front Panel:

The the front panel consists of the 4 gamers from left to right. Each port is geared up with a reset/update button, an Xinput/HID LED, and the interface port.

The again panel consists of The following options.

Power button: Controls the electricity to the device.
USB uplink: For any HID or Xinput USB well suited device.
USB extra power: Optional, designed mostly for greater PlayStation rumble power. Or any state of affairs the place the USB operations require extra power.
Player Mode Selection: This swap lets in for single participant operation mode (see notice above)
Xinput / HID modes: Individually controls the driver the USB will use for every player.
Power LED: Indicates when the machine is operating.

Features

Full Emulation: A broad range of controllers are totally supported proper out of the box. This consists of complicated aspects like the Sony Playstation 2’s strain touchy buttons or the Sega Dreamcast’s VMU. The Compatibility List suggests all the recognized controllers presently supported. This listing is periodically up to date and amended as we extend the adapters capabilities.
Multi-platform: Use your adapter on nearly any cutting-edge working system. The adapter works on Windows, OSX, Linux, Raspberry Pi, Android, and most any USB device.
Plug & Play: The adapter does no longer want software program or drivers to be established by way of the user. Simply plug it in and pick out your emulator, game, and controller.
Hot Swap: This characteristic makes it convenient to swap between controllers in mid-game. If Auto-Pause is enabled (default setup), the adapter will pause your recreation whilst you switch, and you can proceed taking part in when you are ready. The new controller is detected automatically.
Upgradable Firmware: The adapter can be shortly up to date by way of USB with a firmware file downloaded from our website. This approves new points and controllers to be delivered painlessly.
Global Button Mapping: The adapter’s inner button mapping is set up so that buttons on special controllers suit every other’s layouts as intently as possible. This makes Hot Swapping greater intuitive. For extra details, see the layouts at the quit of this doc.
Alternative Mapping: The international mapping now has an choice format alongside with a per controller customized mapping. See important points under (Global button mapping and greater data in the button codes section).
Force Feedback and Rumble: Controller rumble works on a large range of controllers. The presently supported rumble controllers are the Nintendo 64, Nintendo GameCube, Sony Playstation, Sony Playstation 2, and the Sega Dreamcast. The Gamecube Racing Wheel helps pressure comments steering.
Auto-Pause: When the adapter senses the controller has come to be unplugged, it presses the pause button.
Hotkey: Pressing and conserving START will set off a warm key combo. You might also configure this combo for a warm key in front-ends like Retro Arch.
Native Support: The adapter has the capacity to enable verbal exchange from the emulated sport without delay to the controller and returned with any of the supported controllers (N64, Gamecube, Playstation, partial Dreamcast).
Port Naming: A distinct USB ID is saved for every port and the USB is named “GPA.x” Where x equals the participant you specified. Or “4-Play/GP PORT.x” if you in the past set up a Gamer-Pro. These adapters share the equal USB ID so make there 1:1 compatible.
Save to EEPROM: You can see your saved placing by way of the usage of the API
Developer API: The adapter has an API with which emulator builders can speak at once with and switch data. This approves native aid for superior features. For example, builders can use the API to see precisely which controllers are presently related to the adapter for exhibiting on the display or automated customized remapping. Native guide for saving to the controller’s connected memory card or even writing pictures to the Dreamcast controller’s LCD display is possible
. Support for the GameCube’s Gameboy Advanced Link can be added, and the emulators can speak immediately to the controller bypassing DirectX/USB HID. The probabilities are endless. An API device is additionally on hand on the down load page. With this device you may additionally flip on and off the configurable facets listed below. This is performed by means of USB manipulate transfers.
LLAPI (Low Level API): In addition to the developer API there is a wire to wire mode for getting records and controlling the Adapter.This is sincerely performed over the present USB wires and can be used with different gadgets related to the USB port. The first machine to make use of this is the Bridge. An add-on that approves the adapter to work on many consoles. The 2nd system to take gain of this is the ever-growing MiSTer. The MiSTer can use this protocol and immediately ballot controllers with no USB involved.

Programmable Features the place applicable.

Auto Pause Disabled: Turns on and off auto pause mode.
D-Pad-(UDLR): This mode shifts the directional controller buttons from HAT to analog.
Turbo Mode: Any of the principal buttons (i.e. b,a,x,y,l,r) can be put in rapid mode.
D-pad Only: This is a study solely mode and it can’t be set. This mode will flip off when any analog motion is seen. It in reality tells you if you are the use of a controller with no analogs. Used for API integration.
Button Mapping: The API device permits button mappings. There are presets for Sony Playstation 3, Xbox 360, Android, and default. You may also additionally make your personal presets.
Button Swapping and rotation: This mode approves any two pairs of buttons to be swapped, or the four face buttons to be rotated.
Hotswap Disabled: Using this function may additionally have undesirable effects. This will stop auto looking for controllers (hot swap). To swap to some other controller, a reset will be needed.
Disable all combo buttons: From the API you can disable the button combos that allow and disable modes. Once lively and saved, you need to undo this exchange to get the combos facets back.

Button codes for programmable features.

D-Pad-(UDLR) Mode: Left set off + Right Trigger + pick out or Z(for n64 pads) (hold for three seconds) (Also can be became on through the API Tool)

Turbo Mode: To allow rapid on any of the predominant buttons (i.e. b,a,x,y,l,r) press the button you want to toggle and whilst leaving it pressed, do one of the following. The default mode is 20 shot. Press begin three instances to allow rapid on that button. To disable repeat the equal operation. Press begin four instances to set the speedy rapid mode, 35 pictures a 2nd (30ms). Press begin five instances to set the sluggish faster mode, enter a customized velocity (set in the API). Unset is 100.

Button Swapping and rotation: To set off the rotation of four face buttons; press the four face buttons then press begin for two seconds. Repeat to rotate again. To prompt a button swap (you might also do two pairs) press any two buttons then begin for two seconds. For instance A and B and start, to swap A and B buttons. if you desire to additionally swap C and D pres C and D and begin for two greater seconds. (This is solely configurable by means of the controller).

Hot Key: Pressing and keeping START (2 seconds) will set off a button combo. You can also configure this combo for a warm key in front-ends like Retro Arch. Use the API to set this combo. Simply maintain the mixture of button(s) you wish and press the HotKey API button. Once that has been done, that combo will hearth when you lengthy press the begin button. Only the first row of buttons (i.e. a,b,x,y,l,r) are supported. To disable this characteristic press the warm key button with no combo held down. The default is unset so it will now not work till it has been set in the API tool. If any hotkey is configured and the hotkey is pressed (start for two seconds) with pick out at the identical time, the adapter will press the HID button ID (19) presently assumed to be the domestic button in the time-honored mapping. You can configure the begin button as the hotkey if this is the solely hotkey configuration you want. Making pick out + begin for two seconds, furnace the domestic button.

Alternative mapping: Currently there are four mapping modes They are selt by using the p-dap and named as such, Up,Down,Left,Right.
(UP) The default sketch is at the backside of this guide proven in the controller images.
(Down) This mapping is proven by way of the blue numbers in the photos below.
(Left) This mapping is reserved for the Bridge.
(Right) In this mapping mode, the GPA reads from the eeprom that was once setup in the API tool. You may also set up to sixteen customized mappings per controller ID. See important points in the API tool’s manual. This function used to be brought in the 4.80 firmware. If no statistics is loaded in to this mapping screen, no mapping will occur.
Example putting the mapping; Alternate mapping can be set in the API device or by means of a controller. With a 6 button controller you can also press each Z and C alongside with the down d-pad for 2.5 seconds to enter the choice mapping mode or the usage of a four button controller the usage of L and R alongside with the D-pad direction. Note that with a TG16 or PC-FX controller that combo would be accomplished with III and IV. To set through the API tool, use the alt mapping drop down. If you prefer it to persist, take a look at the container then make your selection.

Controller Detection
In general, our adapters are succesful of detecting your controller kind inside one to three seconds of it being related to your system. This is completed by using connecting the USB, swapping controllers, or a reset. With the exceptions listed below, you must no longer press any buttons all through warm swapping or connecting your controller initially. Plug in your controller of desire and then plug in the adapter by using usb. Wait for the USB tone except urgent any inputs. If verification is needed, open your manipulate panel in Windows and navigate to the controller part to make certain it is connected and working. If you plug in the adapter to your laptop barring a controller connected it will go into Atari mode and stay in this mode till reset is hit or the gadget is unplugged. Plugging in a non-Atari controller will have no impact or uncharacteristic conduct when the adapter is in Atari mode.

Atari, Mattel Intellivision, and comparable controllers have no energetic electronics. These controllers are basically switches, one for every button. There is no way to notice such a gadget until you keep down a button for the duration of connection. If unable to observe the controller kind the adapter defaults to the Atari mode. Thus, the following buttons ought to be held down whilst connecting these particular controllers

Third-Party Sega Genesis 6-Button: Start Button (Not require in all cases)
Some instances NEO-Geo pads do now not play well, keep A to pressure it.
ColecoVision: Right or Purple Button (SAC)
Bally: Trigger
Intellivision: Hold each backside aspect buttons.
Atari 7800 FB (cx-24) press proper button.
Atari paddles: depart paddles in the middle position.

Atari Mode

This mode is used for Atari and like controllers that honestly have no electronics in them. Once in Atari mode there is no way to notice a new controller. So, to go away this mode you have to press the reset button. When you first plug in the adapter, any ports barring a controller plugged in will default to Atari mode.

Safe Mode

If your port appears unresponsive or does now not exhibit up in the USB controller list, a awful flash or HID corruption may additionally have occurred. You can restore the port by means of coming into secure mode and re-flashing. To enter Safe Mode, unplug the adapter. Press and preserve down the reset button on the port you desire to repair. Plug the adapter in except releasing the reset button and proceed in flashing the port. If you are having bother conserving down the button and have a psx or jaguar dongle you may also use this trick by way of shorting the pins with a paper clip (French ‘Trombone’).

Firmware Upgrade

There is a reset/upgrade button on the adapter. During regular use it works as a reset button, forcing the unit to re-detect the linked controller. If you keep it down however, it tells the system to go into improve mode. When you launch it, it will go lower back to regular operation. To improve firmware, you need to first keep down the reset/upgrade button. For upgrades, you can use the API tool, the BBFlash tool. All are observed in the Download Section.

Low Level API Mode. (For superior users)
Addtional documentation is right here foruse with this feature.

The LLAPI makes use of the already accessible USB lines. To invoke the API you genuinely carry each d- and d+ excessive with exterior or inside pull ups. This circumstance will now not purpose any unusual situation to current USB hardware so it’s protected to use in each cases. When the adapter detects the condition, it will go in to LLAPI mode. So this can be asserted through software program or hardware in your connecting device.

Global button mapping and layouts.

For comfort the most famous controllers are graphically displayed for rapid reference. For increased element go to international mappings. The following photographs are primarily based off the HID home windows assignments. The adapter has 24 HID buttons available. Some controllers can make use of the 2d choice mapping (down) (seen in blue).

notes in pink are when the mapping used to be introduced.
To visualize this, it is nice to suppose of the HID as a fashionable controller that does no longer change.

d-pad’s all map to HID d-pad
select maps to HID (5) begin maps to HID (6)
the four fundamental buttons to HID (1-4)
secondary buttons to HID (7,8)
tertiary buttons to HID (9,10)
quaternary buttons to HID (15,16)

Game Cube

N64

Neo Geo
Saturn

Play Station

PC-FX

Snes

Neo Geo AES

7800

Jag Pro

Virtual Boy

Dream Cat

Tg16

Wii

PCE

Jag

Atari

SMS

NES

Vectrex

Gen

Images furnished by way of Don “Furluge” Scherig

Third-Party controllers in prevalent ought to have no problems, alternatively they are no longer usually designed the equal way as the unique producer intended. Some would possibly work on the console however no longer with the adapter. For example, most Mad Catz Nintendo sixty four and Nintendo GameCube controllers work however Mad Catz Sega Dreamcast controllers do not. See the compatibility listing for greater info.

Please contact help if a precise emulator is giving you bother or if you nonetheless have troubles after analyzing the FAQs below.